A wide character is a computer character datatype that generally has a size greater than the traditional 8-bit character. The increased datatype size allows for the use of larger coded character sets.
in C/C++:
The standard library of the C programming language includes a lot of facilities for dealing with wide characters and strings composed of them. The wide characters are defined using datatype wchar_t, which in the original C90 standard was defined as 16-bit value due to historical compatibility reasons. C and C++ compilers that comply with the 10646-1:2000 Unicode standard generally assume 32-bit values.
However, the ISO/IEC 10646:2003 Unicode standard 4.0 says that:
"ANSI/ISO C leaves the semantics of the wide character set to the specific implementation but requires that the characters from the portable C execution set correspond to their wide character equivalents by zero extension."
and that
"The width of wchar_t is compiler-specific and can be as small as 8 bits. Consequently, programs that need to be portable across any C or C++ compiler should not use wchar_t for storing Unicode text. The wchar_t type is intended for storing compiler-defined wide characters, which may be Unicode characters in some compilers."
Example:
in C/C++:
The standard library of the C programming language includes a lot of facilities for dealing with wide characters and strings composed of them. The wide characters are defined using datatype wchar_t, which in the original C90 standard was defined as 16-bit value due to historical compatibility reasons. C and C++ compilers that comply with the 10646-1:2000 Unicode standard generally assume 32-bit values.
However, the ISO/IEC 10646:2003 Unicode standard 4.0 says that:
"ANSI/ISO C leaves the semantics of the wide character set to the specific implementation but requires that the characters from the portable C execution set correspond to their wide character equivalents by zero extension."
and that
"The width of wchar_t is compiler-specific and can be as small as 8 bits. Consequently, programs that need to be portable across any C or C++ compiler should not use wchar_t for storing Unicode text. The wchar_t type is intended for storing compiler-defined wide characters, which may be Unicode characters in some compilers."
Example:
// ConsoleApplication1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { cout << "_WCHAR_T_SIZE: " << _WCHAR_T_SIZE << endl; cout << "WCHAR_MIN= " << WCHAR_MIN << endl; cout << "WCHAR_MAX= " << WCHAR_MAX << endl << endl; wchar_t wideChar_heart = L'?'; cout << wideChar_heart << endl; wprintf(L"wideChar_heart: %lc \n", wideChar_heart); system("PAUSE"); return 0; }
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