It's tested under Windows 8 (Developer Preview) and Visual Studio 11 Developer Preview.

// ConsoleApplication1.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
using namespace std;
int _tmain(int argc, _TCHAR* argv[])
{
cout << "_INT_SIZE: " << _INT_SIZE << endl;
cout << "INT_MIN= " << INT_MIN << endl;
cout << "INT_MAX= " << INT_MAX << endl << endl;
cout << "_SHORT_SIZE: " << _SHORT_SIZE << endl;
cout << "SHRT_MIN= " << SHRT_MIN << endl;
cout << "SHRT_MAX= " << SHRT_MAX << endl;
cout << "USHRT_MAX= " << USHRT_MAX << endl << endl;
cout << "_LONG_SIZE: " << _LONG_SIZE << endl;
cout << "LONG_MIN= " << LONG_MIN << endl;
cout << "LONG_MAX= " << LONG_MAX << endl;
cout << "ULONG_MAX" << ULONG_MAX << endl << endl;
cout << "_LONGLONG_SIZE: " << _LONGLONG_SIZE << endl;
cout << "LLONG_MIN= " << LLONG_MIN << endl;
cout << "LLONG_MAX= " << LLONG_MAX << endl;
cout << "ULLONG_MAX= " << ULLONG_MAX << endl << endl;
system("PAUSE");
return 0;
}
No comments:
Post a Comment