Windows 10 makes it easier to develop apps for the UWP with just one API set, one app package, and one store to reach all Windows 10 devices – PC, tablet, phone and more. It’s easier to support a number of screen sizes, and also a variety of interaction models, whether it be touch, mouse & keyboard, a game controller, or a pen.
read more: https://msdn.microsoft.com/en-us/library/windows/apps/xaml/dn726767.aspx
Guide to Universal Windows Platform (UWP) apps, learn about Universal Windows Platform (UWP) apps that can run across a wide variety of devices.
In this guide, you'll learn about:
- What a device family is, and how to decide which one to target.
- New UI controls and panels that allow you to adapt your UI to different device form factors.
- How to understand and control the API surface that is available to your app.
When Windows Phone 8.1 became available, the Windows Runtime was aligned between Windows Phone 8.1 and Windows. This enabled developers to create Universal Windows 8 apps that target both Windows and Windows Phone using a shared codebase.
Windows 10 introduces the Universal Windows Platform (UWP), which further evolves the Windows Runtime model and brings it into the Windows 10 unified core. As part of the core, the UWP now provides a common app platform available on every device that runs Windows 10. With this evolution, apps that target the UWP can call not only the WinRT APIs that are common to all devices, but also APIs (including Win32 and .NET APIs) that are specific to the device family the app is running on. The UWP provides a guaranteed core API layer across devices. This means you can create a single app package that can be installed onto a wide range of devices. And, with that single app package, the Windows Store provides a unified distribution channel to reach all the device types your app can run on.
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